Tuesday, 7 April 2009

rough layouts












For the comic I wanted a short story that would introduce all five of my characters and let me do some interesting action drawings. The sketch reflects a lot of aspects of the game that fans will hopefully instantly recognise (the guild hall, Kutku, hunting, carving, base camp, the kitty kart, ect.) and I’ve tried to make it so that the events still make sense to a reader who’s never seen the game. So hopefully its not an appalling read

I’ve attempted to make use of Barry Kitson’s (comic book illustrator) advise by first writing out what the story will be panel by panel and then drawing up a rough plan to see how to make the framework and speech bubbles work. And although it does annoy me just how rough the rough version is (its not only a rough version but it’s a bit rushed too so I could get some help and feedback with it when I showed it at presentation) it has helped amazingly,maybe not for the final thing but for a second draft. hahah

also sorry again that its dead pale,i promise if you press one you see it more clearly.
maybe i should start working with something that scans a bit better.

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